• 个人简介

    https://lolitalibrary.com/maomao/index.html

    #include <cstdio>
    #include <iostream>
    #include <ctime>
    #include <conio.h>
    #include <windows.h>
    #include <cstdlib>
    #include <cstring>
    using namespace std;
    const int n=809;
    struct Point {int x,y;};
    int dali;
    int fx[4]={-1,27,1,-27};
    int fxfx[4][2]={{0,-1},{1,0},{0,1},{-1,0}};
    int dis[1000][1000];
    int changdi[30][27]={
    {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    {0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0},
    {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0},
    {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,1,1,0},
    {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0},
    {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
    {0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0},
    {0,1,1,1,1,1,1,0,0,1,1,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0},
    {0,0,0,0,0,0,1,0,0,0,0,0,2,0,2,0,0,0,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,0,0,0,2,0,2,0,0,0,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,2,2,2,2,2,2,2,2,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,0,0,0,3,0,0,0,2,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,0,3,3,3,3,3,0,2,0,0,1,0,0,0,0,0,0},
    {2,2,2,2,2,2,1,2,2,2,0,3,3,3,3,3,0,2,2,2,1,2,2,2,2,2,2},
    {0,0,0,0,0,0,1,0,0,2,0,3,3,3,3,3,0,2,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,2,2,2,2,2,2,2,2,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0},
    {0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0},
    {0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0},
    {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0},
    {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0},
    {0,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,0},
    {0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0},
    {0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0},
    {0,1,1,1,1,1,1,0,0,1,1,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0},
    {0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0},
    {0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0},
    {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
    {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
    };
    int x,x1,x2,x3,x4,y,y1,y2,y3,y4;
    int now,now1,now2,now3,now4;
    int g1,g2,g3,g4;
    int fangx,nextfx,last1,last2,last3,last4;
    int fenshu,guozi,guaitimer;
    int T1,T2,t1,t2,stopped, f=0;
    int beichi;
    void color(int a)
    {
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),a);
    }
    void gotoxy(int x,int y)
    {
    COORD pos;
    pos.X=2*y;
    pos.Y=x;
    SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
    }
    void begin(){
    system("cls");
    color(11); printf(" ★"); color(10); printf("吃豆人"); color(11); printf("★\n\n"); color(7);
    printf(" 正在初始化,请耐心等待");
    for (int i=0; i<=n; i++) for (int j=1; j<=n; j++) dis[i][j]=900;
    
    for (int i=0; i<=n; i++){
    for (int j=0; j<=3; j++){
    if (i+fx[j]>=0 && i+fx[j]<=n){
    int k=i+fx[j],xx=k/27,yy=k%27,kk;
    if (changdi[i/27][i%27] && changdi[xx][yy]) dis[i][k]=kk=1;
    }
    }
    }
    
    for (int k=0; k<=n; k++)if(changdi[k]){
    for (int i=0; i<=n; i++)if(changdi[i])
    for (int j=0; j<=n; j++)if(changdi[j])
    if (dis[i][j]>dis[i][k]+dis[k][j]) dis[i][j]=dis[i][k]+dis[k][j];
    if (k%80==0){color (13); gotoxy(3,0); printf("│");}
    if (k%80==20){color(13); gotoxy(3,0); printf("╱");}
    if (k%80==40){color(13); gotoxy(3,0); printf("─");}
    if (k%80==60){color(13); gotoxy(3,0); printf("╲");}
    if (k%80==0){color (13); gotoxy(3,12); printf("│");}
    if (k%80==20){color(13); gotoxy(3,12); printf("╱");}
    if (k%80==40){color(13); gotoxy(3,12); printf("─");}
    if (k%80==60){color(13); gotoxy(3,12); printf("╲");}
    if (k%60==0){color(11); gotoxy(5,k/60); printf("●");}
    }
    
    }
    
    void shuru(){
    char ch=getch();
    if (ch=='a') if (changdi[x+fxfx[0][0]][y+fxfx[0][1]]==1|changdi[x+fxfx[0][0]][y+fxfx[0][1]]==2) fangx=nextfx=0; else nextfx=0;
    else if (ch=='s') if (changdi[x+fxfx[1][0]][y+fxfx[1][1]]==1|changdi[x+fxfx[1][0]][y+fxfx[1][1]]==2) fangx=nextfx=1; else nextfx=1;
    else if (ch=='d') if (changdi[x+fxfx[2][0]][y+fxfx[2][1]]==1|changdi[x+fxfx[2][0]][y+fxfx[2][1]]==2) fangx=nextfx=2; else nextfx=2;
    else if (ch=='w') if (changdi[x+fxfx[3][0]][y+fxfx[3][1]]==1|changdi[x+fxfx[3][0]][y+fxfx[3][1]]==2) fangx=nextfx=3; else nextfx=3;
    else if (ch=='0') stopped=(stopped+1)%2;
    else if (ch=='j') t1++;
    else if (ch=='u') t2++;
    else if ((ch=='k') && t1-1>0) t1--;
    else if ((ch=='i') && t2-1>0) t2--;
    else if (ch=='h') dali=(dali+1)%2;
    }
    
    void reset(){
    system("cls"); color(7);
    gotoxy(2,30); printf("控制方向:w/a/s/d");
    gotoxy(4,30); printf("控制你的速度:j/k");
    gotoxy(6,30); printf("控制怪物速度:u/i");
    x=22; y=13;
    x1=x2=x3=x4=14; y1=11; y2=12; y3=14; y4=15;
    now=607; now1=389; now2=390; now3=392; now4=393;
    for (int k=0; k<=n; k++){
    int i=k/27,j=k%27;
    gotoxy(i,j);
    if (changdi[i][j]==1){color(7); printf("·");}
    else if (!changdi[i][j]){color(1); printf("■");}
    if (j=26){gotoxy(i,27); color(7); printf("%d",i);}
    }
    gotoxy(0,0);
    gotoxy(x,y); color(14); printf("●");
    gotoxy(x1,y1); color(4); printf("◆");
    gotoxy(x2,y2); color(5); printf("◆");
    gotoxy(x3,y3); color(3); printf("◆");
    gotoxy(x4,y4); color(2); printf("◆");
    fangx=0; T1=T2=guaitimer=0; t1=75; t2=100;stopped=0; fenshu=0; guozi=237; g1=g2=g3=g4=0; dali=0;
    gotoxy(14,30); printf(" ");
    }
    
    void move1(){
    int xx,yy;
    xx=x+fxfx[nextfx][0]; yy=y+fxfx[nextfx][1];
    if (changdi[xx][yy]){
    if (changdi[xx][yy]==1){fenshu+=1; changdi[xx][yy]=2;}
    color(14);
    gotoxy(x,y); printf(" ");
    gotoxy(xx,yy);
    if(!dali)printf("●"); else printf("★");
    now=x*27+y; x=xx; y=yy;
    fangx=nextfx;
    }
    else{
    if (x==13 && y==0 && fangx==0){xx=x; yy=26;}
    else if (x==13 && y==26 && fangx==2){xx=x; yy=0;}
    else{xx=x+fxfx[fangx][0]; yy=y+fxfx[fangx][1];}
    if (changdi[xx][yy]){
    if (changdi[xx][yy]==1){fenshu+=1; changdi[xx][yy]=2;}
    color(14);
    gotoxy(x,y); printf(" ");
    gotoxy(xx,yy); if (!dali) printf("●"); else printf("★");
    now=x*27+y; x=xx; y=yy;
    
    }
    
    }
    color(7);
    }
    
    void move2(){
    int haha,minhaha,xx,yy,chi=0;
    if (g1){
    minhaha=2147483647;
    if (now1%27==0 | now1%27==26) haha=last1;
    else if (!dali){
    for (int i=0; i<=3; i++)
    if (changdi[(now1+fx[i])/27][(now1+fx[i])%27] && i!=last1 && minhaha>dis[now1+fx[i]][now])
    {minhaha=dis[now1+fx[i]][now]; haha=i;}
    }
    else{
    minhaha=-minhaha;
    for (int i=0; i<=3; i++)
    if (changdi[(now1+fx[i])/27][(now1+fx[i])%27] && i!=last1 && minhaha<dis[now1+fx[i]][now])
    {minhaha=dis[now1+fx[i]][now]; haha=i;}
    }
    xx=now1/27; yy=now1%27; gotoxy(xx,yy);
    if (changdi[xx][yy]==1) printf("·");else printf(" ");
    now1+=fx[haha]; last1=(haha+2)%4;
    xx=now1/27; yy=now1%27; gotoxy(xx,yy); color(4); printf("◆"); color(7);
    if (xx==x && yy==y){
    if (!dali) chi+=1;
    else {
    guozi+=50;
    fenshu+=50;
    last1=0;
    gotoxy(now1/27,now1%27);
    if (changdi[now1/27][now1%27]==1) printf("·"); else printf(" ");
    now1=389;
    }
    }
    }
    if (g2){
    int k;
    minhaha=2147483647;
    if (fangx==0 | fangx==2){
    k=y+(fxfx[fangx][1])*3;
    while (k>25 | !changdi[x][k]) k--;
    while (k<1 | !changdi[x][k]) k++;
    } else{
    k=x+(fxfx[fangx][0])*3;
    while (k>28 | !changdi[k][y]) k--;
    while (k<1 | !changdi[k][y]) k++;
    }
    if (fangx==0 | fangx==2) k=x*27+k; else k=k*27+y;
    
    if (now2%27==0 | now2%27==26) haha=last2;
    else if (!dali)
    for (int i=0; i<=3; i++){
    if (changdi[(now2+fx[i])/27][(now2+fx[i])%27] && i!=last2 && minhaha>dis[now2+fx[i]][k])
    {minhaha=dis[now2+fx[i]][k]; haha=i;}
    }
    else{
    minhaha=-minhaha;
    for (int i=0; i<=3; i++){
    if (changdi[(now2+fx[i])/27][(now2+fx[i])%27] && i!=last2 && minhaha<dis[now2+fx[i]][k])
    {minhaha=dis[now2+fx[i]][k]; haha=i;}
    }
    }
    
    xx=now2/27; yy=now2%27; gotoxy(xx,yy);
    if (changdi[xx][yy]==1) printf("·");else printf(" ");
    now2+=fx[haha]; last2=(haha+2)%4; gotoxy(18,30);
    xx=now2/27; yy=now2%27; gotoxy(xx,yy); color(5); printf("◆"); color(7);
    if (xx==x && yy==y){
    if (!dali) chi+=1;
    else {
    guozi+=50;
    fenshu+=50;
    last2=0;
    gotoxy(now2/27,now2%27);
    if (changdi[now2/27][now2%27]==1) printf("·"); else printf(" ");
    now2=390;
    }
    }
    }
    if (g3){
    int k;
    minhaha=2147483647;
    if (fangx==0 | fangx==2){
    k=y+(fxfx[(fangx+1)%4][1])*3;
    while (k>25 | !changdi[x][k]) k--;
    while (k<1 | !changdi[x][k]) k++;
    } else{
    k=x+(fxfx[(fangx+1)%4][0])*3;
    while (k>28 | !changdi[k][y]) k--;
    while (k<1 | !changdi[k][y]) k++;
    }
    if (fangx==0 | fangx==2) k=x*27+k; else k=k*27+y;
    
    if (now3%27==0 | now3%27==26) haha=last3;
    else if (!dali)
    for (int i=0; i<=3; i++){
    if (changdi[(now3+fx[i])/27][(now3+fx[i])%27] && i!=last3 && minhaha>dis[now3+fx[i]][k])
    {minhaha=dis[now3+fx[i]][k]; haha=i;}
    }
    else {
    minhaha=-minhaha;
    for (int i=0; i<=3; i++){
    if (changdi[(now3+fx[i])/27][(now3+fx[i])%27] && i!=last3 && minhaha<dis[now3+fx[i]][k])
    {minhaha=dis[now3+fx[i]][k]; haha=i;}
    }
    }
    
    xx=now3/27; yy=now3%27; gotoxy(xx,yy);
    if (changdi[xx][yy]==1) printf("·");else printf(" ");
    now3+=fx[haha]; last3=(haha+2)%4; gotoxy(18,30);
    xx=now3/27; yy=now3%27;
    gotoxy(xx,yy); color(3); printf("◆"); color(7);
    if (xx==x && yy==y){
    if (!dali) chi+=1;
    else {
    guozi+=50;
    fenshu+=50;
    last3=0;
    gotoxy(now3/27,now3%27);
    if (changdi[now3/27][now3%27]==1) printf("·"); else printf(" ");
    now3=341;
    }
    }
    }
    if (chi) beichi++;
    }
    
    int main(){
    SetConsoleTitle("吃豆人");
    begin();
    int jixu=1;
    reset();
    
    string bb[4]={"●","①","②","③"}; color(7);
    gotoxy(12,12); printf("倒计时"); color(12);
    for (int i=3; i>=0; i--){if (i==0) color(11);gotoxy(13,13); cout<<bb[i]; Sleep(1000);}
    gotoxy(12,12); printf(" "); gotoxy(13,13); printf(" "); color(7);
    while (!f){
    Sleep(1);
    gotoxy(10,30); printf("得分:%d ",fenshu);
    gotoxy(8,30); printf("怪物速度:%d ",300-t2);
    gotoxy(9,30); printf("你的速度:%d ",300-t1);
    gotoxy(15,30); printf("被吃次数:%d ",beichi);
    if (kbhit()) shuru();
    if (stopped) continue;
    T1=(T1+1)%t1; T2=(T2+1)%t2;
    if (T1%t1==0 && now+fx[fangx]>0 && now+fx[fangx]<n) move1();
    if (T2%t2==0){
    if (guaitimer<=8){
    if (guaitimer==0) g1=1;
    if (guaitimer==8) g2=1;
    guaitimer++;
    }
    if (!g3 && fenshu>=30) g3=1;
    move2();
    }
    if (fenshu==guozi)f=2;
    }
    if (f=2) {
    Sleep(3000);
    system("cls");
    printf("恭喜你吃完了!\n你一共被怪物吃掉了 %d 次",beichi);
    Sleep(3000);
    char ying;
    scanf("%c",&ying);
    }
    }
    

    https://code.xdf.cn/freeWorkDetail?no=f07f2aaca8ed216957a1fecb782a71bc //好玩的游戏 https://code.xdf.cn/freeWorkDetail?no=59b3cb29e3ed86e5bbfc57882158668b //好玩的游戏 https://code.xdf.cn/freeWorkDetail?no=36d8b38817ff81a35887a663a33e6222 //好玩的游戏 https://code.xdf.cn/freeWorkDetail?no=06136646eae0efe1d112310bdc1e3f03 //好玩的游戏 https://poki.com/zh/g/dinosaur-game //小恐龙

    满江红·蒟蒻

    怒发冲冠,凭栏处、潇潇雨歇。

    抬望眼,满天UKE,怒火激烈。

    三十WA尘与土,八千RE云和月。莫抄袭,没了AC记录,空悲切!

    CE耻,犹未雪。蒟蒻恨,何时灭!

    驾电脑,踏破题目列表。

    闭眼不会Hello world,笑谈不懂头文件。待从头、收拾A+B,还不会

    垂死病中惊坐起,小丑竟是你自己。

    山外青山楼外楼,累了困了喝红牛。

    问君能有几多愁?唱跳Rap打篮球。

    老夫聊发少年狂,挖掘机,哪家强?中国山东找南翔!

    人生自古谁无死,谁上厕所不带纸?! ! ! !!

    满江红·蒟蒻

    怒发冲冠,凭栏处、潇潇雨歇。

    抬望眼,满天题目,怒火激烈。

    三十道题还要做,八千废话云和月。莫抄袭,没了答案题解,空悲切!

    题目耻,犹未雪。蒟蒻恨,何时灭!

    驾电脑,踏破题目列表。

    闭眼不会Hello world,笑谈不懂头文件。待从头、收拾A+B,还不会

    哪一场仗不难打,越难打,就更要打。——长津湖之水门桥

    https://oi-wiki.org/https://oi-wiki.org/

    老师之歌

    语文老师一回头,此地空杀黄鹤楼 数学老师一回头,二次函数对称轴 英语老师一回头,sorry加上3克油 历史老师一回头,世界大战再回首 体育老师一回头,乔丹改打乒乓球 信竞老师一回头,带着学生玩网游 化学老师一回头,二氧化碳变汽油 音乐老师一回头,打着节拍摇着头 物理老师一回头,阿基米德要跳楼 地理老师一回头,校门发生泥石流 美术老师一回头,蒙娜丽莎也风流 生物老师一回头,全班同学都梦游 政治老师一回头,人类发展到尽头 全体老师一回头,从此宇宙无地球

    持剑云川踏山河,遍历人寰风与寒。三年血汗洇剑穗,一朝锋露断云天。

    遥映人间冰雪样,暗香幽浮曲临江。遍识天下英雄路,俯首江左有梅郎。

    愿时光能缓,愿故人不散!

    めまぐるしい景色の中,君だけが止まって見えた. ![](Divine_Encounter ::: atcoder)

    亮,再不能临阵讨贼矣。悠悠苍天,何薄于我! ——三国演义

    蟾光怜蕊夜夜心,三生石上露华深。--by me

    月浣花裳暖,一世三生缘。-- by me

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题目标签

GESP二级
12
循环嵌套
4
循环
3
其他
2
数学
2
入门
1
搜索
1
枚举
1
模拟
1
省赛
1
函数问题
1
简单循环
1
需要找规律的循环
1